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1d100 - Heavy Metal-Inspired Events
- Gruesome murders grow more complicated when the slain bodies begin to gasp out names.
- Standing tall in the center of the great city is an ancient cathedral; the restless dead are amassing beneath it.
- At the summit of the great mountain rests an ancient axe, possessed with a powerful warrior spirit.
- Fenrir awakens, devouring an entire city whilst warriors gather to strike him down.
- A young man finds Death's scythe and rises up to lead an army.
- Eternal night spreads over the land, and the sun refuses to rise until its mortal enemy is slain.
- Mad with power, a delusional wizard seeks to capture the most dangerous adventurers to compete in a deadly game.
- Armed with blood-quenched steel weapons, a group of blackguards arrive to punish the gluttonous and hedonistic population.
- The leather-clad barbarian horde has arrived to slay a great beast.
- A asylum for the mentally disturbed is ruptured by a great explosion.
- Ten powerful weapons crafted by an ancient smith have been separated for an era, but their current owners all happen to cross paths one afternoon.
- A masked wizard descends from the sky, bringing with him a rain of meteorites and living flame.
- The four horsemen of the apocalypse have arrived to ready the world for the end.
- Hanging in a gibbet is a criminal, his body branded with a strange mark.
- The animal-headed gods of the afterlife have entered the realm of the living to punish a mortal who dares defy them by eating too healthily.
- A goat-headed monstrosity waits patiently in a quiet cave, peddling secrets to mortals.
- A cursed ring, still attached to the withered finger of its previous owner.
- Hundreds of corpses leave their grave to sojourn to an unholy site.
- The local method of execution is death by snake pit. They get their venomous snakes from a nearby marsh.
- A group of cultists set themselves aflame to achieve a state of transcendence. They sit in the market square, flesh charred.
- Blood-sucking creatures with pale skin and sunken eyes travel on a cold northern wind.
- Cloaked figures hand out fliers for a solstice party.
- A great ship has crashed off the coast, letting loose something horrid that was contained in its hold.
- The princess is also the royal torturer, and she is seeking new, unique tools.
- A local craftsman is famous for his lute-strings made of moon-blessed silver. All songs played on them have an eerie quality.
- A ghoul lurks in the darkness, hunting down liars, perverts, thieves and bureaucrats.
- Beings made of shape-shifting metal sweep across the land, murdering and assimilating all life they come across.
- The creature from the deep. A monster that devours ships. It has been spotted, and seems to be slowly moving towards the coast.
- An enchanted miter and stole. Whoever wears both can channel blasphemies of the highest power.
- Ferocious horned monstrosities crash through the forest, and the nobility is preparing for a great hunt.
- A great man has achieved divinity by conquest, and now many seek to follow in his footsteps.
- A group of secretive mages who control the country hide a secret in the highest chamber of their tower: aliens.
- As far as everyone can tell, animals are becoming harder and harder to find during the day. The more nocturnal creatures flourish, however.
- Sealed away on the lowest floor of the deepest dungeon is a blind, tongueless man who can sing the song that ends the world.
- Small, youthful spirits flit about the rafters of an ancient church, heckling the worshipers there.
- The spirits of the dead speak to those who listen, pleading for aid.
- Metal spheres hover in the sky, harvesting the life essence from the world beneath until it is drained.
- A horse-drawn coach arrives, its driver slumped over dead. Luckily, the horses still know the path.
- Just look up the Motorhead 'Ace of Spades' album art. They can't be stopped. They can't be reasoned with.
- Divine creatures descend from the heavens, seeking out the vices that mortals love.
- The king has decided that the best way to control his unruly serfs is through mind control.
- Screams can be heard from the sewers. Someone has been buried alive in the filth.
- Three wicked witches cruise the countryside atop brooms, weaving mayhem all the while.
- The fog is a wicked killer, strangulating its victims from the inside.
- An arsonist has been turning buildings into ash, and horned creatures can be seen in the flames.
- An amulet in the shape of an inverted cross. It bestows terrible strength on the wearer, at the cost of one's memories.
- A rift splits the ground, strange colors beckoning and transfixing any who look upon the passageway between realms.
- An old gravekeeper offers tours of his grounds - and the strange tunnels beneath them.
- A compass made of human bone. It points towards a strange crypt.
- A rose garden, tended to by a wicked fae queen.
- The howling in the castle is an open secret, but what creates the noise is still unknown.
- Every two-hundred and twenty-two years, a mass of demons and devils spring forth from a black pit deep in the forest. Soon, they will emerge.
- A pillar of light can be seen in the desert, channeling power into an ancient pyramid.
- Lightning and thunder crash down from the heavens, sent by a vengeful god to smite his foes.
- Babylon, the great city. Every dark corner holds some secret, for those brave enough to enter.
- An ancient evil has taken up residence in a dark tower, hanging from great iron chains over a great crevice.
- An old witch has brought a goat into the world. It can speak the common tongue, and prophesies gruesome fates.
- A man arrives, bearing the Mark of the Beast.
- The stars begin to wink out in the sky, and a group of women begin to sing of the coming end.
- The population begins to dwindle as a great plague takes hold of the nation.
- An older man, his body withered and his hair nothing but wisps of white approaches, seeking adventurers to recover something of great value.
- Long ago, a great mystic was crucified as punishment for his heretical teachings. The nails that pierced his body have been turned into arrows.
- Locked in a remote tower, a young princess turns to performing blood sacrifices to satisfy a dark contract.
- The greatest warriors in history did battle in the afterlife until a cleric released them back into the world. Now they seek to return.
- A monstrous bird has begun to roost within the ruins of a nearby keep. A massive bounty on the creature's feathers has sent many a desperate soul to their death.
- A tavern has opened up in a grimy cellar; it's staffed entirely by skeletons, ghouls and ghosts.
- Rumors say that a local child was found in his house, coated in blood after murdering his parents during a particularly fierce storm.
- Dark streets become more dangerous as eyes begin to open in the stone, watching passersby.
- Firestorms pelt the nation, bringing ruin and darkening the sky with smoke.
- Far beneath the great chapel, a ruined mausoleum holds the restless dead, an entrance to hell itself and fantastic wealth that was buried with its owners.
- Hidden deep in the forest is a marble bath. A wretched mass of flesh writhes within, distorted faces forming in the creature's body.
- A dark, powerful horse bucks its rider and causes him to snap his neck. The creature displays a wicked cunning.
- The great church made of volcanic stone serves as the meeting place for the greatest powers ever to walk to the earth.
- Men without souls walk the earth, their bodies hollow and their faces vacant.
- The treasure that allowed the king to seize power are a pair of angelic wings, brutally severed from their previous owner.
- A body washes ashore, wrapped in chains. Something writhes under its flesh.
- There exists a door in the woods, and a chair behind it. Whoever sits on that wooden throne allows others to step through into their mind.
- An old, abandoned house sits in the forest. It calls out, yearning for adventurers to break the curse laid upon it.
- Misshapen creatures from another realm finally break free of their prison, pouring into the world through mirrors.
- Tents, mirrors, freakshows and strange animals. A carnival has arrived, manned by the strangest denizens in the realm.
- A marsh stretches across the southern peninsula. At night, strange lights flicker and strange things float along beneath the surface.
- A door to hell is carved in the stone face of a mountain. A black knight guards the entrance.
- Warping reality itself is a difficult task, but a warlock has managed to do so with the aid of seven devils bound in a stone circle.
- The inquisition has begun, and no soul is pure.
- Ferocious creatures of adamantine and mithril; automatons crafted by an artificer of great renown. They guard their master's stronghold.
- Every street of the great city has become a battlefield. Creatures from the pit against the forces of man, and the fighting shows no sign of stopping.
- An oil lantern that burns with a dark blue flame, destroying any illusion it casts its glow upon - and calling creatures from beyond the veil.
- The river that winds through the valley is powerful and deep, hiding the remnants of a great place of worship that was long ago washed away.
- A quiet glade is the house of a fearsome creature, and a small ewe with golden fleece.
- A warlord has gathered devoted followers, his cult of personality giving him free reign to do as he pleases with his power.
- Strange mask-clad women travel roam the streets, seeking out bodies to purify with flame.
- A set of magic jewelry is found that, when it is the only thing one wears, allows a mortal to issue commands to spirits and divine beings that must be obeyed.
- The fruit of eternal life have been located, and sparked a holy war.
- The skeletal remains of the great hydra have been reanimated by a foolish necromancer, and the invincible monstrosity has begun to rage across the country.
- A great machine has been unearthed, and its mechanisms once again turn. A horrid sensation churns in the gut of every man, woman and child.
- The sea rages, and begins to vomit its dead.
- Black stones jut from the earth, destroying cities and transforming the world into a hellish landscape.
- Four rings are crafted and imbued with great power. When worn on a single hand, they give the wearer enough power to level an entire castle with his fists.
- Death manifests, seeking out his replacement.
- A woman rides into town atop a manticore. She offers a chalice of wine to any who kneel.
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